Communication & Advocacy
"Where we stand" - Film photography project
People on the move are frequently photographed and represented by journalists, NGOs and institutions, but usually from the outside. Their images and stories are filtered through other people’s cameras, words and agendas.
"Where we Stand" is a film photography project that aims to shifts the lens. Instead of photographing people seeking protection on Samos, Greece, the project hands the camera over to them, inviting them to show their everyday surroundings from their own perspective.
The project was created during my time at Samos Volunteers, an NGO supporting refugees and asylum seekers on the island. The organisation runs community spaces where people on the move can access activities, information, clothing distributions and safe spaces for women and children. Among those at the heart of this work are community volunteers, people from the refugee community who support the organisation, often as interpreters, cultural mediators and activity facilitators.While I initiated this project, they are the true authors and artists behind the photos and have given me their explicit consent for sharing their work here.
"Choose your Warmth 2025" Fundraising Campaign
"Choose Your Warmth 2025" was Samos Volunteers’ winter campaign to keep people on the move warmer, and to keep community spaces running through the cold months on Samos. People living in the Samos Closed Controlled Access Centre (CCAC) often face winter with inadequate clothing and limited access safe and warm indoor spaces.
The campaign financed ongoing operations and the purchase of essential non-food items, including warm clothing and basic supplies for psychosocial support activities.
It also encouraged supporters to send second-hand winter clothes directly to Samos.
We developed the campaign narrative and key messages (why winter on Samos is so hard, what gaps we are filling, and why it matters). Creating social media content, advocacy posts, captions, website entries and donor emails in clear, accessible language. While coordinating visuals and ensuring they aligned with our ethical guidelines on representation.
For me, the campaign was also an opportunity to balance fundraising needs with an advocacy tone, in a way of communicating that is both honest about structural problems at Europe’s borders and focused on practical solidarity.
Advocacy work
I contributed to various advocacy initiatives highlighting the conditions faced by people on the move in and around the Samos CCAC and at Europe’s borders more broadly. This included supporting the production of reports, newsletters and situational updates, as well as sharing relevant media and information produced by partner organisations.
Social Media & NGO Communication
Below are examples of social media content, updates and campaign posts I created as part of wider communication strategies.
"Words in Motion" - 2026 Community Calendar
Words in Motion is a 2026 wall calendar created from a series of creative workshops we hosted in October–November 2025.
During these workshops, residents of the Samos CCAC were invited to share words, expressions, poetry and songs that matter to them, in their own languages, through drawing, writing and painting. The aim was to create a space for expression, sharing and multilingual creativity.
The calendar brings together a selection of these drawings and texts, used and shared with the participants’ consent.
More information here.
"Battle for Burma" Educational board-game
Battle for Burma is an advocacy-focused strategy board game that sheds light on the conflict in Myanmar, the role of different actors, and the impact on civilians. Designed as a learning tool and a conversation starter, it invites players to navigate the conflict's complex dynamics and humanitarian dilemmas.
The game is being developed by Ryan Libre and Sakse Studio, an NGO based in Chiang Mai, Thailand, where I had the opportunity to complete an internship.
My contribution included helping refine the overall game concept so it remained engaging while grounded in Myanmar’s political and conflict realities, drafting and editing scenarios that introduce real-world issues. And extensive research on numerous stakeholders to keep the game politically sensitive, grounded in reality, and educational.





































